#include "speed_down_pickup.h"

CSpeedDownPickup::CSpeedDownPickup(float fX, float fY, float fZ) : 
    CPickup(fX, fY, fZ, "textures/pickups/speed_down.png", "speed_down_pickup", 
        ENT_PICKUP_SPEED_DOWN)
{
    CSpeedDebuff *pSpeedDebuff(new CSpeedDebuff());
    addBuff(pSpeedDebuff);
}